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Design3 min read14 April 2022

Why our designs started looking better when we stopped asking for feedback

Why our designs started looking better when we stopped asking for feedback

For the longest time our design review process worked like this: we would present a mockup, say "let us know what you think," and then spend the next week fielding comments about font size, button color, and whether the logo could be 20% bigger. The designs would get changed. They would not get better.

The problem was not the clients. The problem was the question we were asking.

"What do you think?" is a terrible design question. It invites aesthetic opinion, and clients have aesthetic opinions that have nothing to do with whether a design will convert. When you ask someone to react to a visual, they react as a person who has visual preferences. That is not what we need from them.

What we changed

We stopped asking for feedback and started asking for decisions. Very specific ones. Not "what do you think of the hero section?" but "we have put your primary call-to-action here because users scroll this far on mobile before dropping off. Does this CTA button text match how your sales team describes this offer to customers?"

That is a question a client can answer from a position of expertise, because it is about their business, not our craft. And it is not an invitation to redesign. It is a request for confirmation on a specific choice.

We also changed when we showed work. Previously we were sharing mockups early in the process to "get alignment." What that actually did was invite early opinions on half-formed ideas. Now we show finished work, with rationale. "Here is the design. Here is why each major decision was made. The questions we have for you are at the bottom."

That framing shifts the dynamic. The design comes in as a reasoned recommendation, not a draft waiting to be torn apart.

The uncomfortable outcome

Design quality went up. But so did friction, at least initially. Clients who were used to having creative control did not love the new process. A couple pushed back. We held the line and explained the rationale. In most cases, they eventually came around when they saw the results.

The designs we build now are built around research and intent. Where does the user's eye land first? What is the one action we want them to take on this page? What does the rest of this industry look like, and should we deliberately break from it or align with it? These are the questions that drive the work.

Clients are experts in their business. We are experts in how digital users behave. When we confuse those roles, everyone loses. Stopping the "what do you think?" question was the clearest way we found to keep them separate.

Published 14 April 2022
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